RenderTexture2D & EndTextureMode()
RenderTexture2D & BeginTextureMode()
void set(::RenderTexture2D renderTexture)
RenderTexture2D(::RenderTexture2D renderTexture)
RenderTexture2D(int width, int height)
RenderTexture2D & operator=(const RenderTexture2D &texture)
RenderTexture2D(unsigned int Id)