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raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Texture2D, including all inherited members.
Draw(int posX, int posY, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Vector2 position, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Vector2 position, float rotation, float scale=1.0f, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Rectangle sourceRec, ::Vector2 position, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Vector2 tiling, ::Vector2 offset, ::Rectangle quad, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin, float rotation=0, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin, float rotation=0, ::Color tint=WHITE) | raylib::Texture2D | inline |
Draw(::Vector3 position, float width, float height, float length, ::Color color=WHITE) | raylib::Texture2D | inline |
DrawTiled(Rectangle sourceRec, Rectangle destRec, Vector2 origin, float rotation, float scale, Color tint=WHITE) | raylib::Texture2D | inline |
GenMipmaps() | raylib::Texture2D | inline |
GetFormat() | raylib::Texture2D | inline |
GetHeight() | raylib::Texture2D | inline |
GetId() | raylib::Texture2D | inline |
GetMipmaps() | raylib::Texture2D | inline |
GetPixelDataSize(int width, int height, int format) | raylib::Texture2D | inlinestatic |
GetTextureData() | raylib::Texture2D | inline |
GetWidth() | raylib::Texture2D | inline |
Load(const std::string &fileName) | raylib::Texture2D | inline |
LoadFromImage(::Image &image) | raylib::Texture2D | inline |
LoadTextureCubemap(::Image &image, int layoutType) | raylib::Texture2D | inline |
operator raylib::Image() | raylib::Texture2D | inline |
operator=(const ::Texture2D &texture) | raylib::Texture2D | inline |
operator=(const Texture2D &texture) | raylib::Texture2D | inline |
set(::Texture2D texture) | raylib::Texture2D | inline |
SetFilter(int filterMode) | raylib::Texture2D | inline |
SetFormat(int value) | raylib::Texture2D | inline |
SetHeight(int value) | raylib::Texture2D | inline |
SetId(unsigned int value) | raylib::Texture2D | inline |
SetMaterialTexture(Material *material, int mapType) | raylib::Texture2D | inline |
SetMipmaps(int value) | raylib::Texture2D | inline |
SetWidth(int value) | raylib::Texture2D | inline |
SetWrap(int wrapMode) | raylib::Texture2D | inline |
Texture2D() | raylib::Texture2D | inline |
Texture2D(::Image &image) | raylib::Texture2D | inline |
Texture2D(const std::string &fileName) | raylib::Texture2D | inline |
Unload() | raylib::Texture2D | inline |
Update(const void *pixels) | raylib::Texture2D | inline |
UpdateRec(Rectangle rec, const void *pixels) | raylib::Texture2D | inline |
~Texture2D() | raylib::Texture2D | inline |