RenderTexture()
Default constructor to build an empty RenderTexture.
bool IsReady() const
Retrieves whether or not the render texture is ready.
RenderTexture type, for texture rendering.
bool Load(int width, int height)
Loads a render texture at the given width and height.
RenderTexture & EndMode()
Ends drawing to render texture.
RenderTexture & BeginMode()
Initializes render texture for drawing.